- 年份:2015 年
- 編號:16
- Topic分類:6
- Topic分數:0.1343203095
- Publish:2015 IIAI 4th International Congress on Advanced Applied Informatics
- 作者:Kosuke Kaneko; Yuriko Saito; Yukari Nohara; Eriko Kudo; Masanori Yamada
Keywords:educational technology, mobile learning, gamification, ARCS model, university library
Abstract:A Game-Based Learning Environment Using the ARCS Model at a University Library This study involves the development and evaluation of a game-based learning environment for library instruction that is based on the ARCS model and designed to run on mobile platforms such as iOS and AndroidA questionnaire and performance test was admin Consulting ServiceThis gamified learning environment aims to provide library guidancehelping users better understand and use library resourcesDeveloping and evaluating a gamified learning environment for library instruction based on the ARCS modeldesigned to run on mobile platforms like iOS and AndroidThe performance of game-based learning and e-learning was compared through questionnaires and performance testsfinding no significant differences in performance between the two groupsalthough the experimental group had significantly higher scores in three ARCS factors compared to the control groupAdditionallyparticipants in the experimental group were more likely to recognize the effectiveness of the ARCS design compared to those using e-learning
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